Musical Blind Maze

Musical Blind Maze is the first game I've developed using Construct 2 and it was a project of Interface class in UFSM.

Our task was solve some problem in the society using interface. Then I decided to create a digital game "blind friendly" allowing blind people to play and in the same time, aware the ones who isn't.

This game is a top-down maze where the player is a heart beating sound and its objetive is found the musical source in the level. Every time the player touches a wall, it will produce a sound of popping to help the player to locate itself in the level. The player is able to recognize in what side of the room, both itself and the music are, using the earphones too.

We had about tow months to finish this project.
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GAME DETAILS
Name: Musical Blind Maze
Release Date: May, 2016
Genre: Maze
Engine: Construct 2
Platforms: HTML5

CREDITS
Game Design: Bruno Gatiboni Carpes
Programming: Bruno Gatiboni Carpes
Level Design: Bruno Gatiboni Carpes
Sounds: freesound.org
Supervisor: Débora Aita Gasparetto

SOFTWARES USED
Engine: Construct 2
Sound: Audacity
Musical Blind Maze
Published:

Musical Blind Maze

This is the first game I've developed using the Construct 2 engine, this prototype was made for the Interface class in UFSM. My objective was cre Read More

Published:

Creative Fields